数字早押しゲーム

以下がわかると、数字早押しゲームが作れます。
- 間違い探しゲーム
- 配列
int[] numbers = new int[25];int current = 1;int status = 1;float timer = 0;void setup(){ size(320, 480); rectMode(CENTER); textFont(createFont("Arial", 32)); init();}void draw(){ background(255); for(int i=0; i<numbers.length; i++){ float x = i % 5 * 50 + 60; float y = i / 5 * 50 + 150; fill(255, 255, 0); if(numbers[i] < current){ fill(100, 100, 100); } rect(x, y, 50, 50); fill(0); textAlign(CENTER, CENTER); textSize(12); text(numbers[i], x, y); } textSize(32); text(timer / 60, width/2, 50); if(status == 0){ fill(255); rect(width/2, height/2, width, height); fill(0); textAlign(CENTER, CENTER); textSize(32); text("TAP TO START", width/2, height/2); } if(status == 1){ timer += 1; } if(status == 2){ fill(0, 0, 0, 50); rect(width/2, height/2, width, height); fill(255); textAlign(CENTER, CENTER); textSize(64); text("CLEAR", width/2, height/2); }}void mousePressed(){ if(status == 0){ status = 1; } for(int i=0; i<numbers.length; i++){ float x = i % 5 * 50 + 60; float y = i / 5 * 50 + 150; if(mouseX < x + 25 && mouseX > x - 25){ if(mouseY < y + 25 && mouseY > y - 25){ if(numbers[i] == current){ current += 1; if(current > numbers.length){ status = 2; } } } } }}void init(){ numbers = new int[25]; current = 1; status = 0; timer = 0; for(int i=0; i<numbers.length; i++){ numbers[i] = i + 1; } shuffle(numbers);}void shuffle(int[] numbers){ for(int i=0; i<999; i++){ int from = (int)random(0, numbers.length); int to = (int)random(0, numbers.length); int temp = numbers[from]; numbers[from] = numbers[to]; numbers[to] = temp; }}